With player choice at the center of gameplay mechanics as the dichotomy of the Gollum/Sméagol split personality can be explored, it may be best for The Lord of the Rings: Gollum to avoid the issues of Tolkien's canon material altogether. The upcoming game promises an exciting opportunity to see the world of Middle-earth through the eponymous character's huge eyes before Frodo is even born. This article was most recently revised and updated by Kathleen Kuiper. Gollum is a vaguely reptilian creature who is obsessed with the ring that is the focus of much of the action of the books. Gollum was once a hobbit who rediscovered the ring of power and was corrupted by its evil. In The Lord of the Rings movies, Gollum's design has become iconic for perfectly encapsulating the character. The iconic look for The Lord of the Rings' Gollum was far from the character's original designs until motion-cap actor Andy Serkis got involved. Overall, the evolution of Gollum throughout movies and books that has led to the version seen in Lord of the Rings: Gollum is long and convoluted, but the main aspects of the iconic character remain in his large pale eyes, pallid skin, and lack of teeth. Tolkien ’s novels The Hobbit (1937) and The Lord of the Rings (195455). Lord of the Rings: How Andy Serkis’ Performance Prompted an Iconic Gollum Redesign. This is all evidence of his adaptation and dwelling in the dark for many years while he pondered over the One Ring, and is true to Tolkien's description of the creature. The early illustrations and concept art for Gollum differ, but hold true to the same characteristics seen in other versions of the character: large, luminous eyes toothlessness pallid skin stretched over long thin bones.
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